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tcubic.pov
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1995-11-25
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47 lines
// Persistence Of Vision raytracer version 2.0 sample file.
// By Alexander Enzmann
/* sample quartic scene file written by Alexander Enzmann */
#include "shapes.inc"
#include "colors.inc"
#include "textures.inc"
/* Cubic curve - can make a nice teardrop by cleverly adding a clipping plane */
intersection {
quartic {
< 0.0, 0.0, 0.0, -0.5, 0.0, 0.0, 0.0, 0.0, 0.0, -0.5,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0, 0.0 >
texture {
pigment { Red }
finish {
phong 1.0
diffuse 0.8
ambient 0.2
}
}
}
sphere {
<0, 0, 0>, 2
texture { pigment { Clear } }
}
bounded_by { sphere { <0, 0, 0>, 2.2 } }
rotate 20*y
}
camera {
location <0.0, 0.0, -5.0>
direction <0.0, 0.0, 1.0>
up <0.0, 1.0, 0.0>
right <4/3, 0.0, 0.0>
}
light_source { <200, 30, -300> colour White }
light_source { <-200, 30, -300> colour White }